Cecconoid has been updated to fix an issue in Eugatron, where crashing into the last enemy of a wave would break level transition, breaking the game. Have also...
Just a quick heads up; Cecconoid is now available on iOS. It's the full game -- no IAP, no Ads -- including Eugatron, with touchscreen controls and full joypad...
Latest build has had some tweaks to how the bulling works in Eugatron. It should be much more reliable now, as the player dies at the end of a frame (as it prob...
Just pushed up two new builds to Itch. The focus has been elsewhere (Steam integration) of late, but these builds wrap up all the bug fixes, and new achievemen...
So this marks the alpha release of Cecconoid (and the first Linux build!), with the following changes: Added achievements system Added a bunch of simple achieve...
This is basically the alpha build: Final rooms from Assembly finished New baddie New roby room Actually completion sequence (if you get there) Balance pass (har...
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