Build win8 - 26.04.19
Cecconoid » Devlog
This week's build finally includes player death. This has been a big systemic change that's touched every enemy, so this build may have issues!
- Eugatron no longer has sub-waves, all enemies spawn in at once
- Everything that kills flashes red, everything else is now white
- When you die you drop all but one of your inventory items
- Some new bits and pieces of audio
There's no gameflow to return you to the main menu, so although you can die, you currently have infinite lives. That'll be next week's set of tasks :)
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Cecconoid
Pixel-tastic, retro-infused, flick-screen, twin-stick-shooter.
Status | Released |
Author | Triple Eh? |
Genre | Action |
Tags | 2D, 80s, Arcade, arena-shooter, flick-screen, Pixel Art, Retro, Singleplayer, Twin Stick Shooter, ZX Spectrum |
More posts
- Update 20.07.2020Jul 30, 2020
- Update 17.07.2020Jul 17, 2020
- Cecconoid releases on iOSJan 02, 2020
- Launch Day!Oct 08, 2019
- Final?Oct 05, 2019
- AlphaSep 13, 2019
- Build Linux1/Win19Aug 30, 2019
- Build win18: 24.08.19Aug 24, 2019
- Build win17 - 01.08.19Aug 01, 2019
- Build win16 - 28.07.19Jul 28, 2019