Build win8 - 26.04.19


This week's build finally includes player death. This has been a big systemic change that's touched every enemy, so this build may have issues!

  • Eugatron no longer has sub-waves, all enemies spawn in at once
  • Everything that kills flashes red, everything else is now white
  • When you die you drop all but one of your inventory items
  • Some new bits and pieces of audio

There's no gameflow to return you to the main menu, so although you can die, you currently have infinite lives. That'll be next week's set of tasks :)


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